Druidcraft. Pollen Puff. Get a bucket of water, some fruit juice and a few bits of wood. So what can Druidcraft. Whether or not Druidcraft is given free or not it can be a useful cantrip as thalmin demonstrated above. With druidcraft, you will get that extra magical utility that you can use to get creative both on the battlefield and off. just so you can't casually enchant everything you come across, but still not making it a super major investment. I’ll admit, before writing this article I didn’t truly. 3) druidcraft: ton of roleplay potential. Druidcraft is one of the best and most overlooked cantrip spells in D&D 5e. The effect might manifest as a golden orb for clear skies, a cloud. Druidcraft. Casting Time: 1 action Range: 30 feet Components: V, S Duration: Instantaneous Whispering to the spirits of nature, you create one of the following effects within range: * You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. The interpretations will be lettered so they can be referenced in the next section. The Druid list on the other hand has a few attack options in it, so it would probably be of more help to the Ranger than the Paladin would benefit. Note that the damage these Cantrips deal is. Casting Time: 1 action Range: 30 feet Components: V, S Duration: Instantaneous. By level 10, they will also have a 3rd cantrip along with mage hand. With concepts and homages to The Princess Bride, H. Where relevant, your spell save DC for a cantrip cast using one of these rings is equal to 10 + half your character level, rounded down. -Druids and Rangers get Druidcraft. ago. You learn additional druid cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Druid table. Giving Cantrip to all characters. Unfortunately, Thaumaturgy, Prestidigitation, and Druidcraft have no such scaling. The Druidcraft cantrip can also be used to improve your survival skills. Range: 5 foot square within 60 feet. Cantrips are a spellcaster’s best friend. Twinkling Constellations Cantrip-Druidcraft: Twinkling Constellations is a fantastic upgrade to our Starry Form. A trio of instantaneous effects: Predict the weather with a visual cue (ex. Just a few comments, druids also get Control Flames and Druidcraft cantrip which both do what you want regarding torches. You create a ghostly, skeletal hand in the space of a creature within range. I know. FateFormedd • 4 yr. The spell could have one of four effects chosen by the caster: Make a minor prediction of the weather within the area for the next 24 hours. You know the druidcraft cantrip. Druidcraft Transmutation cantrip Casting Time: 1 action Range: 30 Components: V, S Duration: Instantaneous Casters: Druid. The Huldrefolk are deeply connected with the magic of the woods. (Druidcraft) You instantly make a flower blossom, a seed pod open, or a leaf bud bloom. Maybe they know Light because their family works for the city keeping the lights on at night. Range/Area: 30 feet. Earlier we said shillelagh was a better melee cantrip, but you are already shapeshifting so much that you might as well take this cantrip instead. When you reach 3rd level, you can cast the Calm Emotions spell at 2nd level with this trait and regain the ability to do so after a long rest. Not to mention you can reduce yourself to finally be tiny-sized (at least for a minute). Cantrip; Chill Touch: Good damage and a solid debuff for creatures that are able to heal themselves. (And the most generally useful out of combat cantrip too. Decide what you think you'll want to do in combat and choose your cantrip(s) to suit that at level 1. Druidcraft is kinda more for RP and the like, so depends if that matches your playstyle. He may have a slightly upgraded version that gives the whole druidcraft cantrip, or he may have just the flower bit as a flavor thing from having been relatively close to Keyleth compared to most Ashari* or from having tried to train under her. Grow herbs required for potions. May be intentional but as written it would snuff out a 120 foot radius of fire as an action with may be to powerful. You instantly make a flower bloom, a seed pod open, or a leaf bud bloom. When you reach 3rd level, you can cast the faerie fire spell once with this trait. Were I to choose again, I would consider choosing Thorn Whip over Druidcraft. Would help those Rogues out from time to time with disarming a trap or picking a lock for example. It is one of those sneaky spells that often don't seem useful, then you find lots of applications in game. The show where I take the cantrips of DnD, and corrupt them to be used in ways that aren't necessarily intended, but should work due to the rules as written! But what if the spell can’t be corrupted? Well in that case I will just try to maximize the usage of the spell! Druidcraft. Prestidigithingy has a wider range of abilities that give you far more leeway with your role playing style, but Druidcraft gives you ambush-friendly distractions at a useful range. These uses include:Let's talk about Druidcraft, and the many creative uses for that spell. It sounds lame but you could go vegan and never go hungry again. They can force a seed to open (gestation), they can make a flower blossom (age), they can make a leaf bud bloom (aging again). They gain the ability to cast the Druidcraft cantrip and the Faerie Fire spell. You create one of the following magical effects within range: Your voice booms up to three times as loud as normal for 1 minute. Toll of the Dead. warlock. g. Halfling Nimbleness: I can move through the space of any creature that is of a size larger than me. The Artificer's Right Cantrip for the Job feature At level 10, an Artificer gains the ability to swap out their Cantrips, one cantrip at a time, per short or long rest. Druidic magic is part of the runes, so one who uses that magic will also sense it's presence and know where to look. Their Speech of Beast and Leaf, bonus to WIS, and extra spells are extremely synergistic. Components: V, S. Druid - druidcraft, shillelagh, shape water, thorn whip Wizard - Take whatever you want as with the release of tasha’s wizards can now change cantrips after a long rest so wiz is the most flexible with cantrips. The one cantrip that no one, and I mean no one. This effect persists for 1 round. 2) thunderclap: good AOE spell. Wisdom is your spellcasting ability for it. Children of the Woods. Because Druidcraft should work on most seeds and berries contain seeds, this should work. This spell can physically repair a magic item or. Spellcasting. At 3rd level, you learn arcane techniques that are fueled by. Earthen Shield. I know. Mage Hand is fun, and definitely useful, but more of an adventuring cantrip than an everyday one. The primal magic equivalent of spells like Thaumaturgy and Prestidigitation, Druidcraft is a great all-around cantrip. Mind you, that is a half caster class and not a 1/3 class. There are 46 of them now, but here are our five favorites. In particular you can get an accurate 24 hour weather forecast and that’s great. Druidcraft Transmutation cantrip. Long-time lurker, first-time poster. You instantly make a flower blossom, a seed pod open, or a leaf bud bloom. ), but their combat abilities will really only come into play in this assessment if two spells are basically exactly. For Light vs. That being said, the Cleric cantrip list is pretty small, the only "attack" option in it is Sacred Flame. splepage. I’ll admit, before writing this article I didn’t truly comprehend Thorn Whip’s true value and versatility. Druidcraft. What Book Is Druidcraft In? You can find the druidcraft spell in the sourcebook of “Dungeon & Dragons Player’s Handbook” whose full details are in the book. You choose to gain proficiency in either the Arcana or the Nature skill, and you choose to learn either the Prestidigitation or the Druidcraft cantrip. Definitely a good cantrip. You instantly make a flower blossom, a seed pod open, or a leaf bud bloom. I want to make a high magic world and I thought about giving each PC ane free Cantrip. Green Thumb. Flight-capable races are excellent for squishy spellcasters like wizards, including the fairy race. Druidcraft: Lot of small utility, nothing outstanding but it's possible to be imaginative and use it as a poor-man minor illusion to distract with sounds and smells. Whispering to the spirits of nature, you create one of the following effects within range: - You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. Players can use Druidcraft to make plants grow or bloom, predict the weather, and instantly light or snuff. Optional: tie some string to each sheet so you can retrieve them as they fall. Instantly make a flower blossom, seed pod open, or a leaf bud bloom. Druidcraft is one of the best and most overlooked cantrip spells in D&D 5e. Whispering to the spirits of nature, you create one of the following effects within range: You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. It’s a cantrip with loads of fun utility options and memorable roleplaying potential. You know the Druidcraft Cantrip. At 3rd level, you choose to gain proficiency in either the Arcana or the Nature skill, and you choose to learn either the prestidigitation or the druidcraft cantrip. Casting Time: 1 action. I made a necro-muleteer who uses the Gust cantrip to blow the stench of his undead mules away from those who might be offended by it. When you reach 5th level, you can cast the entangle spell once, without requiring the material component. The 'Studied' trait for the Half-Elf Variant grants the cantrip. Cantrip. As a bonus action, you can release a puff of pollen in a 10-foot radius sphere around you. PF is good for light and combat. ago. Blade Ward: This is usually nothing better than Dodge, but is sometimes the best spell. Speed. Benediction of the Light. Components: Verbal and Somatic (Movement) Druidcraft is more of a flavor cantrip than a powerful one. Druidcraft are hobbled by it's description and it is a damned shame. Range: 30 feet. Level: CantripCasting Time: 1 ActionRange/Area: 30 ftComponents: V, SDuration: InstantaneousSchool: TransmutationAttack/Save: NoneDamage/Effect: ControlDescr. Arcane Shot []15 Druidcraft May Not Be Powerful, But It Is Useful Transmutation Cantrip. Add on the fact that Druidcraft is a Cantrip that requires no materials to cast, and you have instantly become the parties swiss army knife. It depends on how relevant darkness is to your campaign. 3rd level; Blindness/Deafness: Very effective debuff that doesn’t require concentration. It’s just a cantrip, but it demonstrates higher power. The plants move slowly at 10 feet per round, and is not strong enough to cause damage. Most magewright rituals take 10 minutes to perform, but certain complex rituals can. Edit. Repeated practice has fixed the spell in the caster’s mind and infused the caster with the magic needed to produce the effect over and over. Starting at 5th level, you can also cast the Enlarge/Reduce spell with this trait. I think they have enough cantrips, but they need their third one sooner. Compendium. Duration: Instantaneous. distilledwill • 1 yr. 30’ Range. 30 ft. Nature Clerics get already get to choose one cantrip from the druid list. Or just add a dummy extra feat in the feat window. Druidcraft, Cantrip level Transmutation (Druid). It's another good cantrip choice in my opinion, but it's also another group-dependent one. Fairies are a wee folk, but not nearly as much so as their pixie and sprite friends. In "Giant Options," there was a feat called Elemental Touched, which granted either the druidcraft or thaumaturgy cantrip and let the player choose from one of four elemental effects every long rest, allowing them to perform a bonus action ability tied to that element, such as Air granting one round of flight. Arcane tricksters already get mage hand and 2 cantrips at level 1. Casting Time: 1 action Range: 30 feet Components: V, S, M (the stem of a plant with thorns) Duration: Instantaneous. This is useful when traveling between areas or in Dungeons & Dragons campaigns where survival is a major aspect of the gameplay, so it should take up a Cantrip slot if a lot of exploring is going to happen. IMPROVED DRUIDCRAFT: Simple, flavorful, and its the base for the archetype, however, i dont think you need to tie it into the Druidcraft cantrip, just the base ability to produce these crystals which fuel the subclass should be enough on it's own, but its a minor thing than wont break the game if it stays how it is. 1st Level. Yes, Prestidigitation is a good spell. Druidcraft is a transmutation cantrip spell, its a good level for spell. As already stated, making a seed open doesn't grow a plant from start to finish, not instantly nor otherwise. But the illusion cantrip for something related to a pot of gold at the end of a rainbow, don't know how it would work. druids getting a druidcraft style cantrip, that lets them make flowers, or make plants produce some fruit, or just a small puff of air. Arcane ShotLighted arrows became a vital part of the defenders' ability to shoot back against the orc archers. He may also have taken the magic initiate feat to grab some cantrips and a spell from the druid list. 25. Transmutation Cantrip Casting Time. RandomLettersMS • 4 yr. At 1st level, you know the Druidcraft cantrip (this cantrip does not count against your cantrips known) and two other cantrips of your choice from the druid spell list. Take the Druidcraft cantrip and come up with cool descriptions of your lightning and thunder spellcasting and spell effects. Granny Nightshade has. I just don't want those little corner cases codified as rules. Sure it's an extra cantrip, but prestidigitation, druidcraft, thaumaturgy etc are all generally used for flavor and only have very niche practical uses. Control flames has some nice synergy with druidcraft and prestidigitation in that those two can start fires and control flames can manipulate and spread them. This is an update of my previous answer. The druidcraft and thaumaturgy cantrips also boast similarly flavorful effects, though more nature- and paranormal-themed respectively. Druidcraft. Most often it was used to make flowers for npc’s to gain their favor and to meet helpful people in the towns. CLERIC. Transmutation cantrip. Final words. With druidcraft, you will get that extra magical utility that you can use to get creative both on the battlefield and off. There is one niche use for Dancing Lights when you really need to move it around independently and don't have the cantrip slots to spare for Mage Hand, and then basically only for creatures with dark vision. I've seen mending come in handy, but as long as one person in the party has it you're fine (and you're still. You instantly make a flower blossom, a seed pod open, or a leaf bud bloom. With it, you can do any of the four following things: 1) Create a tiny, harmless sensory. Create Bonfire: Good damage and battlefield control. Druidcraft is a cantrip, on the lowest end of spell power. Fairies' connections to the Feywild gives them many unique abilities. It's a cantrip and should be treated as such. The fairy race's Druidcraft cantrip is unfortunately wasted on the wizard class, but at level 5, fairy wizards can use Fairie Fire innately once per long rest, giving the character more options in. When you reach 3rd level, you can cast the goodberry spell once. If you're limited to one or two then maybe don't pick it, but if you're going for a caster class and you have 4, then yeah, light is a great one. 10. You can cast one of these spells for free once per long rest. Druidcraft can be turned into a job, being able to know weather and have small nature effects could be useful for botanists, florist, weather forecast and so on. Its spellcasting ability is Wisdom (spell save DC 12, +4; {"diceNotation":"1d20+4","rollType. Make a ranged spell attack against the creature to assail it with the chill of the grave. #149 6 days ago. Once you reach 3rd level, you can cast the Goodberry spell with this trait as a 1st-level spell, and you regain the ability to cast it this way when you finish a long rest. Starting at 3rd level, you can cast the Faerie Fire spell with this trait. You cause harmless tremors in the ground for 1 minute. When you reach 3rd level, you can cast cause fear as a 2nd-level spell once. If you have spell slots of the appropriate level, you can use them to cast either of these spells. You regain the ability to cast these spells when you finish a long rest. Random Height and WeightA fairy player has access to Fairy Magic, which grants them the Druidcraft cantrip at level one, Faerie Fire at level 3, and Enlarge/Reduce Person at level 5. In order to cycle through all 19 Cantrips that an Artificer may prepare, they would need to rest 19 times in 7 days, averaging to about 3 rests per day. The effect must fit in a 5-foot cube. Strong Wind A flying creature in a strong wind…Get on the stack. Whatever you do, be consistent in your ruling. But, farmers that have Druidcraft cantrips have guaranteed sprouts from day 1. Whispering to the spirits of nature, you create one of the following effects within range: • You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. Naiad: Naiads are known for being more serious than many of their kindred. Once you cast Faerie Fire or Enlarge/Reduce with this trait, you can't cast that spell with it again until you finish a long rest. My DM suggested that Thaumaturgy could be used for other minor, purely flavor-related effects that are vaguely religious or ~spiritual~, like making a random statue cry blood or creating an image of your god in a piece of toast. Thaumaturgy often gets. 52 votes, 12 comments. You'll want a ranged damage cantrip, a melee cantrip, druidcraft, and some utility. You know the Druidcraft Cantrip. Wisdom is your spellcasting ability. Charisma is your spellcasting ability for these spells. trait : "Lotusden Halfling (+2 Dexterity, +1 Wisdom) Lucky: When I roll a 1 on an attack roll, ability check, or saving throw, I can reroll the die and must use the new roll. One plant or living part of a plant within range instantly grows as much as it. Lovecraft, Stephen King, and even Pirates of the Caribbean, I. Characters. Using the point buy system and Tiefling as a starting race you can get 36 cantrips, 2 ASI to. The scope of Druidcraft effects are either very narrow or not specific, in addition to being limited to a class that only has 2 cantrip slots at level 1. The effect. I'm arguing that the developers should have given it to Druids instead or in addition, although for Druids it ought to level up something akin to destroy undead for clerics. And you get to know what the weather will be like for the next 24hours. If I took Produce Flame as a druid cantrip, my to hit is a +6 but it only has a 30 ft range. Plus, getting the Druidcraft cantrip and first level spells Faerie Fire and Enlarge/Reduce for free is a nice benefit. Most people know at least a little bit, but some are always clueless. Although there are several elven subraces that reflect the myriad ways this ancient race has split and spread across the DnD multiverse, they all share common features that connect to their shared history. You can choose a druid cantrip to add to your known cantrips. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. I would aim for 1 melee option, 1 ranged, and 1 utility option by 4 when you get your 3rd cantrip. 95. Ok so I am playing my first Druid. Keep reading to discover why Dancing Lights is the. You can’t get much abuse from a flavor cantrip. Friends CANTRIP. TIMESTAMPS0:00 Druidcraft0:07 Druidcraft, Prestidigitation. For the druid spell list without optional spells, see Core Druid Spell List. While you wear this cape, you can cast the druidcraft cantrip at will, and creatures with a sense of smell make attacks of opportunity against. You can cast them as often as you want. 35ft speed; Druidcraft cantrip: Longstrider: Pass without Trace: The Elf race in DnD 5E. For instance, I think there could be a shape water/gust/druidcraft kind of. Necromancy Cantrip. Druidcraft is good fluff. As a reminder, it's a Druid cantrip with a 1 action casting time, a range of 30 feet, and Verbal and Somatic components. If you are in a world where the weather is important, this cantrip can be a lifesaver. 4. instantaneous. If somebody casts a spell to Control the Weather or change it from what it was supposed to be then. Shadowdweller00 Adventurer. Make a melee spell attack against the target. That matches a Centaur, which is the fastest race Added Darkvision. A few spells overlap most of its effects, so you might run into yourself and your party members wanting to cast the same effect to feel useful (in a way). Wisdom is your spellcasting ability for these spells. It has a wide range of uses. If the attack hits, the creature takes 1d6. This cantrip is the baseline for the combat druid outside of their wildshape. Whispering to the spirits of nature, you create one of the following effects within range: You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. Druidcraft has some more role play situations being able to grow plants for personal use or whatever. Barring Control Weather or other unnaturally weather alteration, how reliable is the weather prediction part of Druidcraft cantrip? You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. It’d also be good for starting and putting out campfires while exploring the great outdoors. And by level 9 you can cast animate dead, speak with dead, or revivify. Once you cast Faerie Fire or Enlarge/Reduce with this trait, you can't cast that spell with it again until you finish a long rest. prestidigitation cannot do this. The Thorn Whip cantrip is peculiar: its origin fixes the point the target is pulled towards to, it is not just a point in space from which the spell erupts (e. Ranger: Summon a tiny beast to you from the area around you. They can force a seed to open (gestation), they can make a flower blossom (age), they can make a leaf bud bloom (aging again). You create one of the following magical effects within range: Your voice booms up to three times as loud as normal for 1 minute. Given the low damage of cantrips in general, a debuff is far more valuable. This means that things like natural weapons will be lost, whereas the half-orc’s Relentless Endurance would still function. Level: Cantrip. - You issue a simple spoken command or request to a small or smaller beast that is not hostile to you. Starting at 18th level, the primal magic that you wield causes you to age more. If the PCs can use Druidcraft to blind an opponent, then so can an NPC's minion acolyte. Hmmm - Druidcraft is a good thought. Arcane ShotYou learn the Druidcraft cantrip, using Intelligence, Wisdom, or Charisma as the spellcasting ability (choose when you select this feat). Step 3. Whispering to the spirits of nature, you create one of the following effects within range: You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. Whenever my druid talks about "his people. 5e SRD:Druidcraft. Every creature in the sphere (excluding you) must succeed on. Guidance. Eldritch Blast CANTRIP. People use versions of move earth and mage hand to plough fields. Level: Cantrip. While this cantrip definitely doesn’t work on magical flames, it can work on flames created by magic — as a 5e dev puts it, “the trick is going to be the duration of the fire-creating spell. You instantly make a flower blossom, a seed pod open, or a leaf bud bloom. Later on, nature cleric would give you things like plant growth and tree stride which both seem like things you might likeLong tied to the natural heart of the Lotusden Greenwood, these halflings have adapted to live synergistically with the chaotic laws of the wilds. Thorn whip gives you a damaging cantrip and as you said, repositioning is a decent form of battlefield control. Giant’s. As a reminder, it's a Druid cantrip with a 1 action casting time, a range of 30 feet, and Verbal and Somatic components. At 1st level, you know the druidcraft cantrip. Druidcraft can do something for a cantrip that would normally require a spell slot: Predict the future. Range. The cantrip you can cast depends on the gem in the ring's setting, as shown on the table below. Druidcraft would be so useful if you are into gardening. All three kind of have a multipurpose identity so I'd only pick up one. You don't need offensive cantrips other than Eldritch Blast. Druidcraft was a transmutation cantrip spell that allowed the caster to commune with spirits to cause minor effects. (used in moroccan cooking) herbs for flavoured teas - lots of trace vitamins for health benefits - tastes good (linden flower tea is sweet like honey) - a nice hot drink to warm people up after a. discussion. Last edited by Flare76: May 2, 2021. Duration: Instantaneous. Guidance>resistance (usually) and control flames fits the flavour of wildfire druids better than druidcraft (that's really just my opinion tho, feel free to ignore it). You create a tiny harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. a) For Attack: Acid Splash, Eldritch Blast, Jolt, Magic Weapon, & Thunderclap: Allowed for range increases based on options in the Control Area. you learn a cantrip of your choice: either druidcraft or thaumaturgy. Using the druidcraft cantrip you can command a single plant, or a mass of plants (such as roots) within a 5 foot cube to move. (transmutation cantrips triad)”. Cantrip Details. Transmutation cantrip. Once you reach 5th level you can cast the daylight spell once per day. The list of Druid Cantrips are: Druidcraft. The second step is to use Druidcraft to make the Goodberries turn into sprouts. You know the Druidcraft cantrip. You might be thinking "but its a really powerful cantrip" no its not, its basically a language as a cantrip, it can barely. Druidcraft is a subclass of the Druid class in Dnd 5e. i) For Manipulation: Druidcraft, Fog, Mold Earth, & Shape Water. You know the druidcraft cantrip. The effect might. Plus the Invocation help buff EB and help with your lack of spells. You create an instantaneous, harmless sensory effect, such as falling leaves, a puff of wind, the sound of a small animal, or the faint odor of skunk. Starting at 3rd level, you can cast the Faerie Fire spell with this trait. Range: 30 feet. A hit does 1d6 piercing damage and allows you to pull the target 10 feet toward you. You regain the ability to cast these spells when you finish a long rest. It allows the caster to predict the weather, make flowers bloom, make small nature-based sensory effects, and light or snuff out small flammable objects. With the ability to put a +2 into any one of their core stats and a +1 into another, fairies are technically a good fit for any class, but their Fairy Magic ability (which gives them access to the Druidcraft cantrip and allows them to use the Faerie Fire and Enlarge/Reduce. Cantrip Versatility (Optional) Whenever you reach a level in this class that grants the Ability Score Improvement feature, you can replace one cantrip you learned from this class's Spellcasting feature with another cantrip from the druid spell list. Healing a tree would probably require either lesser or greater restoration, depending on the damage. Repeat Step 4 until you have reached your desired height or you are out of paper. Wondrous Item, Rare (requires attunement) Mask of vines that wrap around the user's head and create an attunement to nearby vegetation. You instantly light or snuff out a candle, a torch, or a small campfire. then made a botanical shop selling all sorts of exotic plants and fugus's from the feywild to people on the material plane for. And during the Autumn, you know the chill touch cantrip. There are 18 total. 2. Message. Outside of that there's too many options to really argue for. Thaumaturgy 5e Compared to a Prestidigitation and Druidcraft. Once you reach 3rd level, you can cast the ray of sickness spell once with this trait as a 1st-level spell, and you regain the ability to cast it this way when you finish a long rest. Druid Spells for Dungeons and Dragons (D&D) Fifth Edition (5e). Arcane Archer Lore. At 3rd level, you learn magical theory or some of the secrets of nature – typical for practitioners of of this elven martial tradition. It's the most-used out of combat cantrip, in my experience. Persuasion disadvantage – Make someone fart using puff of wind and follow up with a foul smell (extra points if you cast these on someone while flirting). Cantrip Versatility: This optional rule provides the ability for druid to trade out a cantrip whenever they get an ASI. also lighting torches is very helpful especially when. Casting Time: 1 action: Range: 30 feet: Components: V, S: Duration: Instantaneous: Whispering to the spirits of nature, you create one of the. Bonus Cantrip 2. Druidcraft is a cantrip that can be used at will without consuming spell slots in Dungeons and Dragons 5e. you gain the Druidcraft cantrip. I kept Druidcraft as the cantrip b/c it seemed fitting for a fey Upgraded the movement speed to 40. Constitution is your. Golden Wind Prerequisite. 09 May. It moves up the damage scale like other cantrips, but requires a save rather than a ranged attack, unlike most other cantrip attacks. BG3: (Druidcraft) After harvesting a plant based material component or crafting material from the ground, you can use this cantrip to cause it to produce one more of the same type of material, doubling the amount of materials you can harvest from these sources.